Japanese IT project vocabulary(IT現場道場)
仕様書, 不具合, 手戻り… — words from tickets and meeting rooms, ordered by project phase.
Topics: Vocabulary · Work · Play style: multiple choice · work
Levels in this game
- Flyweight — 要件定義・設計 — words in early project documents
- Bantamweight — 開発・実装 — words in tickets and team chat
- Featherweight — テスト — where Japanese and bugs meet
- Lightweight — リリース・運用・保守 — after the code goes live
- Welterweight — 進捗・工数・商流 — words you only hear in meeting rooms
Some words in the lessons
- 要件定義(ようけんていぎ) — the phase of finalizing requirements with the client
- 仕様書(しようしょ) — specification document (spec)
- 基本設計(きほんせっけい) — basic design: screens, flows, the visible parts
- 詳細設計(しょうさいせっけい) — detailed design: the internal logic of each process
- 打ち合わせ(うちあわせ) — work meeting
- 議事録(ぎじろく) — meeting minutes
- 画面遷移図(がめんせんいず) — screen transition diagram
- 認識合わせ(にんしきあわせ) — a session to get both sides on the same page
- 前提条件(ぜんていじょうけん) — assumptions taken as given in the design
- 課題(かだい) — open issue, no decision on how to handle it yet
- 実装(じっそう) — writing code that implements the design
- 修正(しゅうせい) — correcting something that's wrong
50 items in 5 levels.
Games on the same topic
Leaderboard · All 55 games
This page was machine-translated from Vietnamese.